BA Animation Syllabus and Subjects 2024 - Semester Wise

Duration: 3 Years
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BA Animation syllabus can differ for the students based on the specialization that the students decide to pursue. BA Animation subjects is spread across six semesters and are designed to give the students a deeper understanding of the course and specialization they choose to pursue. The BA Animation subject list differs according to the specialization that the candidates decide to pursue.

Semester Wise BA Animation Syllabus

With every specialization, the subjects in BA Animation courses differ, as the primary focus topics change. The BA Animation 1st year syllabus primarily focuses on the foundational subjects related to the field of visual effects. Due to this reason, the BA Animation first-year syllabus doesn’t change all that much.

BA Animation course introduces students to all the vital information they need. Listed below are the syllabi of BA Animation according to the semester which is core subjects and therefore, tends to be the same across the board.

BA Animation First Year Syllabus

The table below contains the list of BA Animation subjects in the first year:

Semester I

Semester II

Elements of Information Technology

Computer-based 2D Animation

Introduction to Programming Language

Multimedia & Computer Graphics

Foundation Art

Introduction to 3D Animation & Modeling-I

Basics of Animation

Introduction to Mass Communication & Media Literacy

BA Animation Second Year Syllabus

The table below contains the list of BA Animation subjects in the second year:

Semester III

Semester IV

Technical English-I

Technical English – II

3-D Animation – I

3D Animation – II

Production Process – I

Production Process – II

Multimedia – I

Multimedia - II

Composing & Editing

Layout and Perspective

Color Theory

Sketching and Landscaping

BA Animation Third Year Syllabus

The table below contains the list of BA Animation subjects in the third year:

Semester V

Semester VI

Script Writing – I

Script Writing – II

Content Development Direction I

Content Development Direction –II

Gaming Technology

Gaming Production

Digital Editing & Motion Graphic I

Digital Editing & Motion Graphics –II

Visual Effects –I

Visual Effects – II

V.F.X.- I

V.F.X. – II

Also Read on BA Syllabus and Subjects

BA Animation Subjects

BA Animation subjects is dependent on the specialization that the aspirants decide to pursue. BA Animation subjects are decided based on the core topics in visual effects, as well as the topics in the specialization. BA Animation subjects is divided into core subjects. The elective subjects are optional subjects that make the course flexible and diverse.

BA Animation Core Subjects

The core BA Animation subjects list contains essential subjects that all BA Animation students study irrespective of their specialization, which is as follows:

  • Elements of Information Technology
  • Introduction to Programming Language
  • Foundation Art

BA Animation Course Structure

The BA Animation course structure consists of core subjects. The course is a three-year-long undergraduate course, divided into six semesters. From the third semester onwards, students are introduced to specific subjects related to their specialization. The course structure is:

  • VI Semesters
  • Core Subjects
  • Undergraduate Course
  • Research Project

BA Animation Teaching Methodology and Techniques

BA Animation teaching methodology and techniques encompass traditional lecture-based training. The traditional classroom teaching methods allow the students to ask the queries they might have and get answers to them. 

The course has teaching methodologies and techniques designed to ensure that the students pursuing this course have access to all the infrastructure and facilities available. Listed below are the teaching methodology and strategies in general:

  • Lectures
  • Practical Sessions
  • Research Papers
  • Seminars
  • Group Discussions
  • Traditional Classroom-Based Teaching

BA Animation Projects

When pursuing a Bachelor of Arts in Animation course, research projects are an integral part of the studies. These projects are assessed by the professors to judge the student's understanding of the subjects. 

Students can choose their project topics based on the specialization they choose to pursue. Some of the popular research projects are listed below:

  • Colour Theory
  • Sketching and Landscaping
  • Visual Effects 
  •  V.F.X.

BA Animation Books

When pursuing a BA Animation, books can be a great investment for students as they can really help them learn about their specialization in great detail. 

Books can be a source of information for the students whereby they can further learn about topics of their interest. Students can rent out reference books from libraries, download them online or purchase them. 

Listed below are some of the popular BA Animation course books that the students can invest in:

Name of Book

Author

Understanding of 3D Animation

John Edgar Park

Animation Development

David B Levy

Computer Animation

Daniel Thalmann

The Art of Fluid Animation

Jos Stam

Blender 3D Basics

Gordon Fisher

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