M.Sc Animation Syllabus and Subjects

Duration: 2 Years
Avg Fees: ₹3 - 10 LPA

M.Sc Animation curriculum includes elective subjects like 3D animation, VFX, graphic designing, game designing, media and entertainment, web design, visualizer, special effect technician etc., and Animation basic disciplines like Management valuation, the regulatory process, and law. You will get the necessary information to launch your career in this industry through a special blending of likely disciplines. 

Semester Wise M.Sc Animation Syllabus

The syllabus of M.Sc Animation has various subjects such as 3D animation, VFX, graphic designing, game designing, media and entertainment, web designer, visualizer, special effect technician etc. The M.Sc Animation course covers a wide range of topics and is divided into four semesters. The semester-by-semester M.Sc Animation subject list is listed below:

M.Sc Animation First Year Syllabus

The table below contains the list of M.Sc Animation subjects in the first year:

Semester I Semester II
Animation Principles Storyboarding
Animation Drawing Character design
Story Design and Development Acting for Animation
Visual Language and Aesthetics Film Appreciation
Learning Labs Learning labs

M.Sc Animation Second Year Syllabus

The table below contains the list of M.Sc Animation subjects in the second year:

Semester III Semester IV
Sound design Final Project and Internship
Animation Marketing and Management -
Advanced rigging -
Lighting and Rendering -
Learning labs -

M.Sc Animation Subjects

M.Sc Animation subject covers a wide range of subjects and topics that are essential for aspirants to learn over the course of two years. Subjects for the M.Sc Animation are divided into core and elective categories. The following is a list of M.Sc Animation subjects:

M.Sc Animation Core Subjects

The core M.Sc Animation subject list of essential subjects that all M.Sc Animation students study is as follows:

  • Introduction & Advancement of Next-Gen 3D
  • Introduction & Advancement of 3D
  • Next-Gen Character Design
  • Introduction of UV Layouts & Texting
  • Advance Character Setup & Animation
  • Practical in Character Design/UV Layouts & Texture
  • Advance Animation & VFX
  • Advance Techniques of Texting & Lighting
  • Production Techniques of Lighting
  • Intro of Dynamics-I
  • Art of Integration-Dynamics II
  • Advanced Rendering
  • Introduction of Compositing

Practicals:

  • Practical Session
  • Seminar
  • Internship
  • Project Work

M.Sc Animation Elective Subjects

  • History of Animation and VFX
  • Artistic Skill Development
  • Pixilation
  • Drawing-BG and Character Design
  • Manual Painting
  • Digital Painting
  • Clay Modeling
  • Stop Motion
  • Still Photography
  • Videography
  • Story-Scripting
  • SFX Makeup

M.Sc Animation Course Structure

An M.Sc course is often divided into core and optional courses. The first several semesters of the M.Sc  programme are devoted to core studies. The core curriculum could take up to one academic year to complete, depending on the Animation programme.

Following candidates have the option to tailor their Animation programme in the second year by selecting electives depending on their post-M. Sc employment ambitions. By selecting elective courses and concentrations, students can also decide to specialise in particular areas of business. These specialisations are an effective signalling tool to inform potential employers about your post-M.Sc career aspirations.

The subjects in the M.Sc Animation course teach not only theoretical knowledge but also practical and interpersonal skills that are necessary. The following is a breakdown of the M.Sc Animation course structure:

  • IV Semesters
  • Core Courses
  • Elective Courses
  • Practicals
  • Seminars
  • Internship
  • Project Work

M.Sc Animation Teaching Methodology and Techniques

M.Sc Animation has its own set of teaching methodologies and techniques. Practical lessons teach subjects so students can understand what is being taught to them. Different animation programmes use various teaching strategies. Animation schools use case studies, group projects, and other types of action-based learning in addition to standard lecture-based instruction to increase the effectiveness of instruction.

As a result, additional information regarding the course's theory and implementation is gained. The following are the various teaching approaches used in the M.Sc Animation course:

  • Practical /Project sessions
  • Internship
  • Seminars
  • Regular Lectures

M.Sc Animation Course Projects

Through project-based learning, the M.Sc Animation programme focuses on group projects and activities are a common teaching strategy. Teams of six to eight students each work on assignments and other course-related tasks as they progress through the course.

Working on projects is primarily intended to ensure that students will understand the concepts from beginning to end. The following are some of the most common M.Sc Animation projects:

  • To study how to illustrate the solution of a problem through images
  • Analyzing the new areas related to illustration
  • Examining the concept of digital illustration- a thematic analysis.
  • Exploring the evolution and development of 3D in printing
  • To study the concept of animation editing and formatting
  • How is the internet facilitating filmmaking?
  • Examining the role of social networking in society.

M.Sc Animation Course Books

The M.Sc Animation books give students an in-depth study of their area of concentration in addition to providing a foundational understanding of the course. Students can access the textbooks for the course both online and offline. Students can make an informed decision by thoroughly understanding the course requirements by downloading the course details prior to enrolling in the course.

The following are the reference books for the M.Sc Animation syllabus:

Name of Book Author
The Animator’s Survival Kit Richard Willams
The Illusion of Life Frank Thomas and Ollie Johnston
Animation for Beginners Morr Meroz
Timing for Animation Harold Whitaker & John Halas
Character Animation Crash Course Eric Goldberg

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